SVG compilation

    └── svg/
        └── some-asset.svg

SVG assets are compiled into an SVG sprite with external-svg-sprite-loader.

SVGs are already a lightweight way to deliver image assets to the browser, but serving them in a sprite means they are all loaded with one HTTP request.

In the codebase, you refer to the original individual SVG assets like any other image. When you require() an SVG, the loader will return an object containing information needed to render an SVG element from the sprite.


SVG icons are passed through SVGO during compilation. SVGO parameters can be adjusted in config.base.js.

Colored icons with currentColor

SVG elements can be dynamically colored like any other HTML element by setting a color attribute to currentColor. This makes it easy to reuse the same assets when using icons in the app.

Setting SVG color values to currentColoris tricky with graphics software like Sketch, but SVGO can easily replace a placeholder color value with it. During compilation, any color attribute with the value #FF00FF will be replaced with currentColor. These attributes will then be rendered with the value of CSS color in any given context.

In practice, these icons have the same color as the text.

The placeholder value can be customized in the SVGO configuration.

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